Crops & Farming Guide
Master farming in Nova Roma. Reference all 13 crop types, their building inputs, farm tier progression, and how to plan crop ratios for efficient supply chains.
All 13 Crop Types
Crops are the foundation of Nova Roma's economy. Each crop is unlocked at a specific farm tier and powers different production buildings. Farm surface area doubles at Tier 3, so plan your farming regions with future expansion in mind.
| Crop | Tier | Used By |
|---|---|---|
| Wheat | 1 | Bakery (15 per cycle) — converted to Bread alongside Corn |
| Corn | 1 | Bakery (15 per cycle) — converted to Bread alongside Wheat |
| Grapes | 1 | Winery (50 per cycle) — fermented into Wine |
| Cotton | 2 | Hattery (20 per cycle) — textile production |
| Beeswax | 2 | Hattery (20), Candle Maker (75), Cathedral (40), Restaurant (10) |
| Rose | 2 | Hattery (20), Perfumer (30), Social Club (40) |
| Hops | 3 | Pub (75), Apothecary (40) — highest volume crop demand |
| Potatoes | 3 | Pub (25), Restaurant (10) |
| Tomatoes | 3 | Pub (25), Restaurant (10) |
| Lettuce | 3 | Pub (25) |
| Pumpkin | 4 | Restaurant (10) |
| Lavender | 4 | Perfumer (30), Cathedral (40) |
| Medicinal Herbs | 4 | Apothecary (80) |
Crop-Powered Supply Chains
Each production building consumes specific crops. Understanding these input requirements is critical to planning farm ratios and avoiding shortages. The data below is verified from in-game building requirements.
Bakery (Bread)
FoodFarms Tier 1Inputs: Corn (15) + Wheat (15) → Bread
The staple food processing chain. Both Corn and Wheat are needed in equal amounts. Plan farm ratios to match — 1:1 Corn to Wheat.
Winery (Wine)
LuxuryFarms Tier 1Inputs: Grapes (50) → Wine
High grape demand. One Winery requires significant vineyard space. Prioritize grape farming in dedicated agricultural towns.
Hattery
ApparelFarms Tier 2Inputs: Beeswax (20) + Cotton (20) + Rose (20)
Requires three different crops at once. Ensure all three crop types are available before building the Hattery.
Pub (Drinks)
LeisureFarms Tier 3Inputs: Hops (75) + Potato (25) + Tomato (25) + Lettuce (25)
Hops demand is 3x the other crops. Plant significantly more Hops fields relative to other Tier 3 crops.
Apothecary
Public ServiceCity rankInputs: Medicinal Herbs (80) + Hops (40)
Highest single-crop demand in the game. Medicinal Herbs unlock at Farms Tier 4.
Perfumer
ApparelCity rankInputs: Lavender (30) + Rose (30)
Equal demand for both inputs. Rose is shared with Hattery and Social Club — plan total Rose production carefully.
Social Club
LeisureCity rankInputs: Rose (40) + Grapes (50)
Grapes are shared with Winery. Ensure surplus Grape production before building the Social Club.
Candle Maker
HousewaresCity rankInputs: Beeswax (75)
Single-input building. Beeswax demand is high — this building alone needs as much as the Cathedral and Hattery combined.
Cathedral
Public ServiceLarge CityInputs: Lavender (40) + Beeswax (40)
End-game public service building. Both inputs are shared with other buildings — scale production accordingly.
Restaurant
FoodLarge CityInputs: Tomato (10) + Potato (10) + Pumpkin (10) + Beeswax (10)
Requires four inputs at equal, modest amounts. The most diverse input requirement of any building.
Farm Tier Progression
Your Farms advance through four tiers as your settlement grows. Each tier unlocks new crops and the buildings that consume them. At Farms Tier 3, farm surface area doubles — a critical upgrade for meeting the increasing crop demands of City-rank buildings.
| Tier | New Crops | New Buildings | Key Note |
|---|---|---|---|
| Tier 1 | Grapes, Corn, Wheat | Winery, Bakery | Foundation tier — establish food basics |
| Tier 2 | Beeswax, Cotton, Rose | Hattery | First apparel building — diversify crops |
| Tier 3 | Hops, Potatoes, Tomatoes, Lettuce | Pub | Farm surface DOUBLES — major expansion point |
| Tier 4 | Pumpkin, Lavender, Medicinal Herbs | — (City buildings use these) | No new farm buildings — crops feed City structures |
Crop Planning for Multi-Town Setups
Nova Roma supports multiple towns with specialized roles. The default map setup includes Belvau (main town), Fontebrac (agriculture), and Rocemarée (tourism). Dedicate Fontebrac to farming and use the Warehouse system to transport crops between towns.